Private Sub Btn_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Btn.Click
MessageBox.Show("Hey, y'all!")
End Sub
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private void btn1_Click(object sender, EventArgs e) {
MessageBox.Show("Hey, y'all!");
} // End of btn click procedure.
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/* A really large comment that goes over multiple lines and that has lots of content to read */ |
private
void
btn1_Click
(
object sender,
EventArgs e)
{
MessageBox.Show
("Hey, y'all!");
}
// End of btn click procedure.
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private void btn1_Click(object sender, EventArgs e) {MessageBox.Show("Hey, y'all!"); }// End of btn click procedure.
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Private Sub Btn_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Btn.Click
Dim Bt As Byte, Sh As Short, It As Integer, Lg As Long, Sg As Single, Dbl As Double, Dc As Decimal
Dbl = 1.0R 'R after a number makes it a 'real' number, better known as a double-precision floating point.
Sg = 2.0F 'F after a number makes the number a float so that it works with other single-precision floating point.
Dc = 3D 'D after a number makes the number a decimal so that it works with other decimal types (80-bit non-exponented number).
Lg = 4L 'L after number makes number a long so that math works with other longs (64-bit integer)
It = 5I 'I makes integers, but since Integer is the default for any number, omitting the I would still have 3 treated as an integer.
Sh = 6S 'S after a number makes it a short so that math works with other shorts (16-bit integers)
'S -> I -> L -> D -> F -> R
End Sub |
So, variables in C#.
private void btn2_Click(object sender, EventArgs e) {
byte bt; short sh; int it; long lg; float sg; double dbl; decimal dc;
dbl = 1D; // Use d for doubles vice r for real number. Lowercase d is accepted.
sg = 2F; // F and f are fine.
dc = 3M; // Use M or m for decimal vice d for doubles.
lg = 4L; // I and VS 2010 recommend using L vice l for clarity reasons.
it = 5;
sh = 4; // Apparently, there are no literals for a short.
} // End of btn click procedure. |
private void btn2_Click(object sender, EventArgs e) {
float inch, cm;
inch = 5;
cm = inch * 2.54;
} // End of btn 2's click procedure. |
private void btn2_Click(object sender, EventArgs e) {
float inch, cm;
inch = 5F;
cm = inch * 2.54F;
// Converts a number of inches to a number of centimeters (centimetres)
MessageBox.Show(cm.ToString());
} // End of btn 2's click procedure. |
private void btn2_Click(object sender, EventArgs e) {
float fahr, cels;
cels = 99.98f; // You get an error if you try to assign 99.98 to 'cels' without the F.
fahr = cels * (9 / 5) + 32f;
// Converts a number of inches to a number of centimeters (centimetres)
MessageBox.Show(fahr.ToString());
} // End of btn 2's click procedure.
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private void btn2_Click(object sender, EventArgs e) {
float fahr, cels;
cels = 99.98f; // You get an error if you try to assign 99.98 to 'cels' without the F.
fahr = cels * (9f / 5f) + 32f;
// Converts a number of inches to a number of centimeters (centimetres)
MessageBox.Show(fahr.ToString());
} // End of btn 2's click procedure. |
private void btn3_Click(object sender, EventArgs e) {
int cents = 546;
int dollars, pennies;
dollars = cents / 100; // Integer division - cents and 100 are both integers
pennies = cents % 100; // % is the modulus in C#
MessageBox.Show(String.Format("{0} cents is {1} dollars and {2} pennies.", cents, dollars, pennies));
} // End of btn 2's click procedure. |
private void btn4_Click(object sender, EventArgs e) {
string S = tb1.Text.Substring(0, 2); // Returns the first two characters in the textbox.
MessageBox.Show(S); // And show them in a messagebox.
} // End of btn 3's click procedure. |
private void btn4_Click(object sender, EventArgs e) {
string S;
if (tb1.TextLength >= 2) {
S = tb1.Text.Substring(0, 2); // Returns the first two characters in the textbox.
MessageBox.Show(S); // And show them in a messagebox.
} // End of if statement for text length of at least 2.
} // End of btn 4's click procedure. |
private void btn4_Click(object sender, EventArgs e) {
string S;
if (tb1.TextLength >= 2) {
S = tb1.Text.Substring(0, 2); // Returns the first two characters in the textbox.
MessageBox.Show(S); // And show them in a messagebox.
} else {
MessageBox.Show("Text is too short to display first two characters.");
} // End of if statement for text length of at least 2.
} // End of btn 4's click procedure. |
private void btn4_Click(object sender, EventArgs e) {
string S;
if (tb1.TextLength >= 2) {
S = tb1.Text.Substring(0, 2); // Returns the first two characters in the textbox.
MessageBox.Show(S); // And show them in a messagebox.
} else if (tb1.TextLength == 2) {
MessageBox.Show(tb1.Text);
} else {
MessageBox.Show("Text is too short to display first two characters.");
} // End of if statement for text length of at least 2.
} // End of btn 2's click procedure. |
private void btn4_Click(object sender, EventArgs e) {
string S;
if (tb1.TextLength >= 2) {
S = tb1.Text.Substring(0, 2); // Returns the first two characters in the textbox.
MessageBox.Show(S); // And show them in a messagebox.
} else if (tb1.TextLength == 2) {
MessageBox.Show(tb1.Text);
} else if (tb1.Text != "") {
MessageBox.Show("Help me out. Put some text in the textbox!");
} else {
MessageBox.Show("Text is too short to display first two characters.");
} // End of if statement for text length of at least 2.
} // End of btn 4's click procedure. |